Rather than tapping into the strange world it dumps you into - and even with the low rumbles provided by its narrator, Tony Todd ( Candyman) - Layers of Fear 2 goes through the motions and doesn’t forge an identity of its own.Ĭlocking in at ten hours, there’s a lot of padding present. Part of the somewhat lacklustre nature of Layers of Fear 2 is that in it’s homage to horror in its many forms, it far too frequently relies upon endless tropes from classics like Nosferatu, The Shining, The Wizard of Oz (!) and even George Méliès’ Le Voyage Dans La Lune (I knew that obscure film class I took at Uni would pay off some day). Because of that, I was hardly ever scared by what was going on. In the end, I found myself more fixated on finding collectibles than to let myself be immersed in the situation. Worse yet, proceedings are entirely linear, usually consisting of twisting hallways that connect hub rooms full of simplistic puzzles and secret items. The mixture of nautical and Hollywood themes is strange and off-putting, dropping you into a sense of unease that’s quickly ruined by predictable jump scares. What follows is a walking simulator with an amazingly detailed atmosphere, especially in terms of sound design. Unaware of what’s happening beyond that, you leave your quarters with a simple set of instructions: prepare for a big audition by finding and crafting your character. If you’ve not played it, you really should - it’s a brilliant little experience that delves into the psyche of a troubled Victorian painter.īut never mind that - we’re sadly here to talk about Layers of Fear 2.īloober’s sequel starts you off in the stateroom of a seemingly deserted cruise liner, providing just enough clues for you to place yourself as a Hollywood actor. Much like I was hyped for The Blair Witch Project long before actually interacting with it, I devoured any information I could find ahead of playing Layers of Fear itself. Story-focused exploration – Only through exploring the environment can you uncover the details of the painter’s dark and tragic past.Bloober Team knew just how to market its first title directly to me: before knowing what Layers of Fearwas, I received random documents in my physical mailbox, teasing me with a horrific mystery which would slowly unfold before my eyes.Original and classic art – Numerous pieces of original art and music flesh out the story and environment.Victorian setting – Explore a game world inspired by masterpiece paintings, architecture and décor from the 19th century.Psychedelic horror – A sense of insanity means each turn of the camera may completely change the look of your surroundings. ![]() Uncover the visions, fears and horrors that entwine the painter and finish the masterpiece he has strived so long to create. Delve deep into the mind of an insane painter and discover the secret of his madness, as you walk through a vast and constantly changing Victorian-era mansion. Your Magnum Opus.ĭare you help paint a true Masterpiece of Fear? Layers of Fear is a first-person psychedelic horror game with a heavy focus on story and exploration. How long has it taken to get to this point? Too long, but it doesn’t matter. ![]() ![]() That melody… Was that a piano? It sounded just like her… But, no-that would be impossible. Your friends, critics, business partners-soon, they’ll all see. Why haven’t you done this before? It seems so obvious in retrospect. You’ve created countless pieces of art, but never anything like…this. You take another drink as the canvas looms in front of you.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |